﻿using AngryManagementMayhem.GameCode;
using Transformable_Engine_v2.Engine;
using Transformable_Engine_v2.Engine.Global;
using Transformable_Engine_v2.Engine.Graphics;
using Transformable_Engine_v2.Engine.Transformable_Math.Geometry;

namespace AngryManagementMayhem
{
    class Program
    {
        static void Main(string[] args)
        {
            GameProperties gameProperties = new GameProperties
                {
                    BackgroundColor = Color.Black,
                    GridSize = 16,
                    IconPath = "Content/Icon/Icon.png",
                    GamepadEnabled = true,
                    KeyboardEnabled = true,
                    MouseEnabled = true,
                    ScreenSize = new TE_Vector2(44, 30),
                    ShowGrid = false,
                    Style = GameProperties.WindowStyle.Windowed,
                    Title = "Angry Management Mayhem"
                };

            Game.Start(new AngryManagementMayhemGame(), gameProperties);
        }
    }
}
